The Secret Pit of Illfang the Kobold Lord 13

Level 13

[ dungeon map ]
[ map key ]
Room #1, 30' x 30', EmptyRoom #2, 30' x 30', 5 x Duergar Xarrorn and 9 x Duergar Stone GuardRoom #3, 30' x 30', 5 x Duergar Despot and 10 x Duergar Stone Guard, Poison Gas Trap, Hidden TreasureRoom #4, 30' x 30', Beholder and 5 x Drow Elite Warrior, Hidden TreasureRoom #5, EmptyRoom #5, EmptyRoom #6, 4 x Drow Shadowblade and 1 x Elder OblexRoom #6, 4 x Drow Shadowblade and 1 x Elder OblexRoom #7, Hidden TreasureRoom #7, Hidden TreasureRoom #8, EmptyRoom #8, EmptyRoom #9, 30' x 30', EmptyRoom #10, 30' x 30', EmptyRoom #11, 50' x 50', Bolter TurretRoom #12, 50' x 50', EmptyRoom #13, 50' x 30', Poisoned Arrow Turret, Hidden TreasureRoom #14, 50' x 50', EmptyRoom #15, 50' x 50', 15 x MimicRoom #16, 50' x 50', 13 x Orc Red Fang of ShargaasRoom #17, 30' x 30', EmptyRoom #18, 30' x 50', Balhannoth and 14 x Gibbering MoutherRoom #19, 30' x 30', EmptyRoom #20, 50' x 30', EmptyRoom #21, 30' x 30', Aboleth and 11 x Kuo-toaRoom #22, 30' x 30', Dire Troll and 2 x TrollRoom #23, 50' x 50', EmptyRoom #24, 50' x 50', Hidden TreasureRoom #25, 50' x 30', Balhannoth and 15 x Gibbering MoutherRoom #26, 50' x 50', 4 x Soul MongerRoom #27, 50' x 50', EmptyRoom #28, 50' x 30', 15 x Orc Red Fang of ShargaasRoom #29, 50' x 30', EmptyRoom #30, 30' x 30', 6 x Spawn of KyussRoom #31, 50' x 30', EmptyRoom #32, 30' x 30', Balhannoth and 11 x Gibbering MoutherRoom #33, 30' x 30', EmptyRoom #34, 30' x 30', Duergar Mind Master and 14 x Duergar Stone GuardRoom #35, 30' x 30', EmptyRoom #36, 50' x 50', 9 x Hobgoblin and 9 x Cave Fisher, Hidden TreasureRoom #37, 30' x 50', Quaggoth Thonot and 12 x QuaggothRoom #38, 30' x 30', EmptyRoom #39, 30' x 50', Young Red Shadow Dragon and 10 x ShadowRoom #40, 50' x 50', Bolter TurretRoom #41, 30' x 50', Neogi Master and 11 x NeogiRoom #42, 30' x 30', 7 x Chitine and 11 x Cave FisherRoom #43, 30' x 30', 6 x Duergar Xarrorn and 12 x DuergarRoom #44, 30' x 30', EmptyRoom #45, 50' x 30', Drow House Captain and 5 x Drow Elite WarriorRoom #46, 30' x 30', Grick Alpha and 10 x GrickRoom #47, 30' x 30', 2 x Duergar Despot and 4 x Duergar Stone Guard, Magic Missle TurretRoom #48, 30' x 30', 6 x Duergar Hammerer and 11 x DuergarRoom #49, 30' x 30', EmptyRoom #50, 30' x 30', Kuo-toa Archpriest and 15 x Kuo-toa WhipRoom #51, 50' x 30', Drow Arachnomancer and 8 x QuaggothRoom #52, 50' x 50', EmptyRoom #53, 50' x 50', EmptyRoom #54, 50' x 50', Quaggoth Thonot and 12 x Quaggoth, Earthquake TrapRoom #55, 50' x 30', EmptyRoom #56, 30' x 30', EmptyRoom #57, 30' x 30', EmptyRoom #58, 30' x 30', EmptyRoom #59, 50' x 30', EmptyRoom #60, 30' x 30', Flamethrower Turret, Hidden TreasureRoom #61, 50' x 30', 15 x Adult KruthikRoom #62, 30' x 30', Symbol of PetrificationRoom #63, 50' x 30', 15 x NeogiRoom #64, 30' x 30', Spiked Chain Flail, Hidden TreasureRoom #65, 30' x 50', Mind Flayer Arcanist and 8 x Intellect DevourerRoom #66, 30' x 30', 9 x Hobgoblin and 9 x Cave FisherRoom #67, 30' x 50', 6 x Drow Mage and 14 x QuaggothRoom #68, 30' x 50', EmptyRoom #69, 50' x 50', EmptyRoom #70, 30' x 50', EmptyRoom #71, 50' x 50', EmptyRoom #72, 30' x 30', EmptyRoom #73, 30' x 30', EmptyRoom #74, 30' x 30', EmptyRoom #75, 30' x 50', EmptyRoom #76, 50' x 30', Beholder and 4 x CloakerRoom #77, 50' x 50', EmptyRoom #78, 50' x 50', EmptyRoom #79, 30' x 50', 15 x OrogRoom #80, 30' x 30', EmptyRoom #81, 50' x 50', EmptyRoom #82, 50' x 50', 6 x RoperRoom #83, 50' x 50', EmptyRoom #84, 50' x 50', Fomorian and 7 x TrollRoom #85, 30' x 50', Hidden TreasureRoom #86, 50' x 30', Death Tyrant and 6 x Ogre ZombieRoom #87, 50' x 30', EmptyRoom #88, 30' x 50', EmptyRoom #89, 50' x 30', Concealed Pit with Spikes, Hidden TreasureRoom #90, 30' x 30', EmptyRoom #91, 30' x 50', Kruthik Hive Lord and 15 x Adult KruthikRoom #92, 30' x 30', EmptyRoom #93, 30' x 30', Rune of FearRoom #94, 30' x 30', 5 x Duergar Despot and 11 x DuergarRoom #95, 50' x 30', EmptyRoom #96, 30' x 30', 14 x CholdrithRoom #97, 30' x 30', 8 x Meazel and 1 x Gray RenderRoom #98, 30' x 50', Balhannoth and 11 x Gibbering Mouther, Symbol of PetrificationRoom #99, 50' x 50', EmptyRoom #100, 50' x 30', Spirit Troll and 3 x TrollRoom #101, 30' x 30', 15 x Adult Kruthik, Earthquake Trap, Hidden TreasureRoom #102, 50' x 50', EmptyRoom #103, 30' x 50', EmptyRoom #104, 50' x 30', 6 x Roper, Hidden TreasureRoom #105, 30' x 50', EmptyRoom #106, 30' x 30', EmptyRoom #107, 50' x 50', EmptyRoom #108, 30' x 50', Stone Giant Dreamwalker and 2 x Stone GiantRoom #109, 30' x 30', Aboleth and 6 x Kuo-toa ArchpriestRoom #110, 30' x 50', 14 x MimicRoom #111, 30' x 50', Dao and 2 x Earth ElementalRoom #112, 50' x 30', EmptyRoom #113, 30' x 30', EmptyRoom #114, 30' x 30', EmptyRoom #115, 30' x 30', EmptyRoom #116, 30' x 50', Magic Missle Turret, Hidden TreasureRoom #117, 30' x 30', Neogi Master and 11 x NeogiRoom #118, 30' x 30', EmptyRoom #119, 30' x 50', Drow Inquisitor and 2 x Retriever, Hidden TreasureRoom #120, 30' x 30', EmptyRoom #121, 30' x 50', Falling Cage Trap, Hidden TreasureRoom #122, 50' x 50', Rot Troll and 3 x TrollRoom #123, 30' x 30', EmptyRoom #124, 50' x 50', Duergar Mind Master and 14 x Duergar Stone GuardRoom #125, 30' x 30', Beholder and 3 x CloakerRoom #126, 50' x 30', EmptyRoom #127, 30' x 30', EmptyRoom #128, 50' x 50', Hidden TreasureRoom #129, 50' x 30', EmptyRoom #130, 50' x 30', EmptyRoom #131, 50' x 50', 14 x Choldrith, Symbol of PetrificationRoom #132, 50' x 50', EmptyRoom #133, 50' x 30', Alkilith and 5 x Dybbuk, Hidden TreasureRoom #134, 30' x 50', Stone Giant Dreamwalker and 2 x Stone GiantRoom #135, 30' x 30', Devourer and 13 x GhoulRoom #136, 30' x 30', EmptyRoom #137, 30' x 30', 4 x Duergar Despot and 11 x Duergar Stone Guard, Hidden TreasureRoom #138, 30' x 30', EmptyRoom #139, 50' x 50', EmptyRoom #140, 50' x 50', Neogi Master and 12 x Umber HulkRoom #141, 30' x 30', Quaggoth Thonot and 14 x QuaggothRoom #142, 50' x 30', EmptyRoom #143, 50' x 50', EmptyRoom #144, 50' x 50', Spectator and 14 x Gibbering MoutherRoom #145, 30' x 30', Balhannoth and 6 x Gibbering MoutherRoom #146, 50' x 50', Dao and 4 x Earth ElementalRoom #147, 50' x 30', Spectator and 12 x NothicRoom #148, 30' x 50', EmptyRoom #149, 50' x 30', Hidden TreasureRoom #150, 30' x 30', 13 x Orog and 1 x EttinRoom #151, 30' x 30', 12 x WightRoom #152, 50' x 50', EmptyRoom #153, 30' x 30', Choldrith and 15 x Cave Fisher, Symbol of PetrificationRoom #154, 30' x 50', EmptyRoom #155, 30' x 50', EmptyRoom #156, 30' x 30', EmptyRoom #157, 30' x 30', EmptyRoom #158, 50' x 30', Froghemoth and 15 x Bullywug, Heavy Chain Flail, Hidden TreasureRoom #159, 30' x 30', EmptyRoom #160, 30' x 50', Acid TurretRoom #161, 50' x 50', EmptyRoom #162, 50' x 50', EmptyRoom #163, 30' x 50', EmptyRoom #164, 50' x 50', Vampiric Mist and 5 x Vampire SpawnRoom #165, 30' x 30', Ulitharid and 7 x Mind FlayerRoom #166, 30' x 30', Spirit Troll and 2 x TrollRoom #167, 50' x 50', Alhoon and 10 x Shadow MastiffRoom #168, 30' x 30', 12 x Duergar Stone Guard and 1 x Adult OblexRoom #169, 30' x 30', Rot Troll and 3 x TrollRoom #170, 30' x 30', EmptyRoom #171, 50' x 30', Spirit Troll and 6 x TrollRoom #172, 30' x 30', EmptyRoom #173, 50' x 50', 15 x WightRoom #174, 30' x 30', EmptyRoom #175, 30' x 50', EmptyRoom #176, 50' x 30', 7 x Young Kruthik and 19 x Adult KruthikRoom #177, 30' x 30', Choldrith and 12 x Cave FisherRoom #178, 30' x 30', EmptyRoom #179, 50' x 50', Death Tyrant and 5 x Ogre ZombieRoom #180, 50' x 30', Mind Flayer Arcanist and 11 x Intellect DevourerRoom #181, 50' x 30', EmptyRoom #182, 30' x 30', Aboleth and 10 x Kuo-toa ArchpriestRoom #183, 30' x 50', EmptyRoom #184, 50' x 50', EmptyRoom #185, 50' x 30', EmptyRoom #186, 30' x 50', Young Red Shadow Dragon and 13 x Darkmantle, Acid Turret, Hidden TreasureRoom #187, 30' x 30', EmptyRoom #188, 30' x 30', Lightning Turret, Hidden TreasureRoom #189, 30' x 30', Alkilith and 14 x Dybbuk, Freeze Ray TrapRoom #190, 30' x 30', 15 x Orc Red Fang of ShargaasRoom #191, 50' x 50', Poisoned Guillotine Blade, Hidden TreasureRoom #192, 30' x 30', EmptyRoom #193, 30' x 30', EmptyRoom #194, 30' x 50', 14 x Yuan-ti Broodguard and 1 x Yuan-ti MalisonRoom #195, 30' x 30', EmptyRoom #196, 30' x 30', EmptyRoom #197, 30' x 50', EmptyRoom #198, 50' x 30', Ulitharid and 9 x Mind FlayerRoom #199, 30' x 30', Wraith and 14 x Wight, Hidden TreasureRoom #200, 50' x 30', EmptyRoom #201, 30' x 50', EmptyRoom #202, 30' x 30', EmptyRoom #203, 50' x 30', Drow Arachnomancer and 12 x 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has scrawled "Gauwalt's Company killed a black dragon here" hereSomeone has scrawled "Gauwalt's Company killed a black dragon here" hereSomeone has scrawled "Gauwalt's Company killed a black dragon here" hereFreeze Ray TrapFreeze Ray TrapFreeze Ray TrapFreeze Ray TrapBurning torches in iron sconces line the corridorBurning torches in iron sconces line the corridorBurning torches in iron sconces line the corridorA group of demonic faces have been carved into the wallsA group of demonic faces have been carved into the wallsA group of demonic faces have been carved into the wallsA large demonic idol with ruby eyes sits in an alcove hereA large demonic idol with ruby eyes sits in an alcove hereA large demonic idol with ruby eyes sits in an alcove hereA large demonic idol with ruby eyes sits in an alcove hereMagic Missle TurretMagic Missle TurretMagic Missle TurretMagic Missle TurretSeveral alcoves are cut into the walls hereSeveral alcoves are cut into the walls hereSeveral alcoves are cut into the walls hereBurning torches in iron sconces line the corridorBurning torches in iron sconces line the corridorBurning torches in iron sconces line the corridorBurning torches in iron sconces line the corridorPoisoned Guillotine BladePoisoned Guillotine BladePoisoned Guillotine BladePoisoned Guillotine BladeA tile labyrinth covers the floorA tile labyrinth covers the floorA tile labyrinth covers the floorA tile labyrinth covers the floorA large demonic idol with ruby eyes sits in an alcove hereA large demonic idol with ruby eyes sits in an alcove hereA large demonic idol with ruby eyes sits in an alcove hereThe scent of urine fills the corridorThe scent of urine fills the corridorThe scent of urine fills the corridorSkeletons hang from chains and manacles against the wallsSkeletons hang from chains and manacles against the wallsSkeletons hang from chains and manacles against the wallsSkeletons hang from chains and manacles against the walls
General
HistoryThe dungeon was created by drow elves as a maze. It was eventually abandoned by its creators, and the dungeon has been attacked and abandoned many times since then.
SizeColossal (115 x 103)
WallsNatural Stone (DC 10 to climb)
FloorFlagstone (Slippery Foor)
TemperatureVery Hot (DC 10 Constitution save each hour or gain one level of exhaustion)
IlluminationDark (individual creatures may carry lights)
Corridor Features
aSkeletons hang from chains and manacles against the walls
cFreeze Ray Trap: DC 15 to find, DC 15 to disable; one target, DC 17 save or take 18d10 cold damage and become restrained for 1d4 rounds
eMagic Missle Turret: DC 15 to find, DC 10 to disable; initiative +4, 1 attack per round, 4d10 force damage
iA tile labyrinth covers the floor
mBurning torches in iron sconces line the corridor
nPoisoned Guillotine Blade: DC 10 to find, DC 10 to disable; +6 to hit against one target, 10d10 slashing/poison damage
rA large demonic idol with ruby eyes sits in an alcove here
sA large demonic idol with ruby eyes sits in an alcove here
uBurning torches in iron sconces line the corridor
vThe scent of urine fills the corridor
wSeveral alcoves are cut into the walls here
xA group of demonic faces have been carved into the walls
zSomeone has scrawled "Gauwalt's Company killed a black dragon here" here
Wandering Monsters
1Spirit Troll (cr 11, motm 247, mtf 244) and 5 x Troll (cr 5, mm 291); easy, 16200 xp; hunting a rival
2Draegloth (cr 7, motm 98, vgm 141) and 14 x Drow Elite Warrior (cr 5, mm 128); deadly, 28100 xp; searching for a lost artifact
37 x Drow Elite Warrior (cr 5, mm 128) and 7 x Giant Spider (cr 1, mm 328); easy, 14000 xp; trying to avoid notice
4Ogre Chain Brute (cr 3, motm 201, mtf 221) and 12 x Ogre (cr 2, mm 237); easy, 6100 xp; trying to lure the party into an ambush
5Death Tyrant (cr 14, mm 29) and 14 x Zombie (cr 1/4, mm 316); medium, 12200 xp; wielding bizarre eldritch powers
6Alhoon (cr 10, motm 43, vgm 172) and 7 x Shadow Mastiff (cr 2, motm 215, vgm 190); easy, 9050 xp; wielding bizarre eldritch powers
Room #1
North Entry

Archway

→   Leads to room #5

East Entry

Archway

→   Leads to room #2, inhabited by 5 x Duergar Xarrorn and 9 x Duergar Stone Guard

South Entry

Archway

→   Leads to room #3, inhabited by 5 x Duergar Despot and 10 x Duergar Stone Guard

Room Features

Lit candles are scattered across the floor, and a sulphurous odor fills the north-west corner of the room

Room #2
West Entry

Archway

→   Leads to room #1

East Entry

Archway

→   Leads to room #6, inhabited by 4 x Drow Shadowblade and 1 x Elder Oblex

Monster

5 x Duergar Xarrorn (cr 2, motm 111, mtf 193) and 9 x Duergar Stone Guard (cr 2, motm 110, mtf 191); easy, 6300 xp


Treasure: 16 sp; 10 gp; 9 sp; 9 gp; 18 sp; 21 sp; 18 cp; 7 cp; 17 sp; 14 cp; 15 sp; 19 sp; 12 sp; 9 sp

Room #3
North Entry

Archway

→   Leads to room #1

East Entry

Archway

→   Leads to room #4, inhabited by Beholder and 5 x Drow Elite Warrior

South Entry

Archway

→   Leads to room #7

Monster

5 x Duergar Despot (cr 12, motm 107, mtf 188) and 10 x Duergar Stone Guard (cr 2, motm 110, mtf 191); deadly, 46500 xp


Treasure: 16000 gp, 2500 pp, a coral figurine (of a god of shadows) adorned with gold (750 gp), a drake hide merchant's cap tooled with floral vines (750 gp), a fine porcelain tile gilded and painted with mythical imagery (750 gp), a jasper scepter engraved with an ancient coat of arms (750 gp), a platinum bell inlaid with a filigree of orichalcum (750 gp), a platinum shield brooch inlaid with a filigree of orichalcum (750 gp), an agateware tureen adorned with gold and a castle in relief (750 gp), an agateware vase adorned with gold and a coat of arms in relief (750 gp), 2 x Potion of Climbing (common, dmg 187), Spell Scroll (Prayer of Healing) (uncommon, dmg 200), Bag of Holding (uncommon, dmg 153), Potion of Fire Breath (uncommon, dmg 187)

Trap

Poison Gas Trap: DC 10 to find, DC 15 to disable; affects all targets within a 10 ft. square area, DC 13 save or take 10d10 poison damage

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


8000 gp, 1800 pp, 5 x black pearl (500 gp), 5 x diamond (500 gp), alexandrite (500 gp), peridot (500 gp), topaz (500 gp), Spell Scroll (Plane Shift) (very rare, dmg 200), Potion of Supreme Healing (very rare, dmg 187)

Room #4
West Entry

Archway

→   Leads to room #3, inhabited by 5 x Duergar Despot and 10 x Duergar Stone Guard

East Entry

Archway

→   Leads to room #8

Room Features

The north and west walls are covered with scorch marks, and a broken spear lies in the north side of the room

Monster

Beholder (cr 13, mm 28) and 5 x Drow Elite Warrior (cr 5, mm 128); easy, 19000 xp


Treasure: 500 gp, 100 pp; 110 ep, 110 gp; 2000 cp, 40 ep; 1400 cp, 60 ep; 1200 cp, 40 ep; 110 gp

Hidden Treasure

Trapped and Unlocked Iron Chest (60 hp)

Symbol of Petrification: DC 15 to find, DC 15 to disable; affects all targets within 10 ft., DC 15 save or become paralyzed for 1d4 rounds, while paralyzed save again each round or become petrified


13000 gp, 1900 pp, 2 x agate (1000 gp), diamond (1000 gp), jacinth (1000 gp), black opal (1000 gp), 3 x emerald (1000 gp), 2 x fire opal (1000 gp), opal (1000 gp), star ruby (1000 gp), Spell Scroll (Transport via Plants) (very rare, dmg 200), Potion of Invisibility (very rare, dmg 188)

Room #5
West Entry

Archway

East Entry

Archway

→   Leads to room #6, inhabited by 4 x Drow Shadowblade and 1 x Elder Oblex

South Entry #1

Archway

→   Leads to room #1

South Entry #2

Archway

→   Leads to room #7

Room Features

A tile labyrinth covers the floor, and the ceiling is covered with scorch marks

Room #6
North Entry

Archway

→   Leads to room #191

West Entry #1

Archway

→   Leads to room #5

West Entry #2

Archway

→   Leads to room #2, inhabited by 5 x Duergar Xarrorn and 9 x Duergar Stone Guard

East Entry

Archway

Room Features

A tile mosaic of geometric patterns covers the floor, and a stack of barrels filled with rotting fruit stands against the west wall

Monster

4 x Drow Shadowblade (cr 11, motm 105, mtf 187) and 1 x Elder Oblex (cr 10, motm 199, mtf 219); hard, 34700 xp


Treasure: 1000 gp, 30 pp; 900 gp, 30 pp; 800 gp, 80 pp; 600 gp, 40 pp; 200 sp, 50 gp

Room #7
North Entry #1

Archway

→   Leads to room #5

North Entry #2

Archway

→   Leads to room #3, inhabited by 5 x Duergar Despot and 10 x Duergar Stone Guard

West Entry

Archway

→   Leads to room #78

East Entry

Archway

→   Leads to room #8

South Entry

Archway

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


13000 gp, 2400 pp, 3 x diamond (500 gp), 2 x alexandrite (500 gp), 3 x aquamarine (500 gp), 4 x black pearl (500 gp), topaz (500 gp)

Room #8
West Entry #1

Archway

→   Leads to room #4, inhabited by Beholder and 5 x Drow Elite Warrior

West Entry #2

Archway

→   Leads to room #7

East Entry #1

Archway

East Entry #2

Archway

→   Leads to room #23

Room Features

A stone stair ascends towards the west wall, and someone has scrawled "The Dominion of Lamps shall fall when the stars fall from the sky and the Forest of Shadows withers" on the west wall

Room #9
West Entry

Archway

East Entry

Archway

→   Leads to room #165, inhabited by Ulitharid and 7 x Mind Flayer

South Entry

Archway

Room Features

The floor is covered in perfect hexagonal tiles, and a toppled statue lies in the north-east corner of the room

Room #10
West Entry

Archway

East Entry

Archway

South Entry

Archway

Empty 
Room #11
East Entry

Archway

South Entry

Archway

Room Features

Several square holes are cut into the north and south walls, and a pierced breastplate lies in the center of the room

Trap

Bolter Turret: DC 10 to find, DC 10 to disable; initiative +4, 3 attacks per round, +3 to hit against one target, 4d10 piercing damage

Room #12
North Entry

Archway

South Entry

Archway

Empty 
Room #13
North Entry

Archway

East Entry

Archway

→   Leads to room #119, inhabited by Drow Inquisitor and 2 x Retriever

South Entry

Archway

Trap

Poisoned Arrow Turret: DC 15 to find, DC 15 to disable; initiative +3, 1 attack per round, +7 to hit against one target, 10d10 piercing/poison damage

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


14000 gp, 1300 pp, a brocade coat trimmed with sable (750 gp), a brocade gown threaded with gold (750 gp), a coral rod set with emerald and opal (750 gp), a fine steel censer set with a single jacinth (750 gp), a jet salt cellar engraved with dwarven axeheads (750 gp), a silk carpet embroidered with electrum (750 gp), a silver crown engraved with a legendary coat of arms (750 gp), an electrum torc engraved with elven script (750 gp), Quaal's Feather Token (tree) (rare, dmg 188), Bag of Beans (11 beans) (rare, dmg 152), Bead of Force (rare, dmg 154), 2 x Potion of Heroism (rare, dmg 188), Potion of Invulnerability (rare, dmg 188)

Room #14
West Entry

Archway

→   Leads to room #22, inhabited by Dire Troll and 2 x Troll

East Entry

Archway

→   Leads to room #166, inhabited by Spirit Troll and 2 x Troll

Room Features

A balcony hangs from the north wall, and the south and west walls have been engraved with glowing symbols

Room #15
North Entry #1

Archway

North Entry #2

Archway

→   Leads to room #156

East Entry

Archway

→   Leads to room #44

South Entry

Archway

→   Leads to room #171, inhabited by Spirit Troll and 6 x Troll

Monster

15 x Mimic (cr 2, mm 220); easy, 6750 xp


Treasure: 11 cp; 17 cp; 12 sp; 20 cp; 8 gp; 15 sp; 13 sp; 17 cp; 8 gp; 15 cp; 24 cp; 1 pp; 17 sp; 8 gp; 16 gp

Room #16
West Entry

Archway

East Entry

Archway

Monster

13 x Orc Red Fang of Shargaas (cr 3, vgm 185); easy, 9100 xp


Treasure: 13 gp; 2 pp; 15 sp; 10 gp; 15 sp; 11 cp; 14 cp; 11 ep; 14 sp; 7 sp; 9 cp; 25 cp; 11 ep

Room #17
East Entry #1

Archway

East Entry #2

Archway

Empty 
Room #18
West Entry

Archway

→   Leads to room #69

East Entry #1

Archway

→   Leads to room #54, inhabited by Quaggoth Thonot and 12 x Quaggoth

East Entry #2

Archway

Room Features

A tile labyrinth covers the floor, and a warped spear lies in the north side of the room

Monster

Balhannoth (cr 11, motm 55, mtf 118) and 14 x Gibbering Mouther (cr 2, mm 157); medium, 13500 xp


Treasure: 700 gp, 80 pp; 12 cp; 19 cp; 7 gp; 20 sp; 14 sp; 12 sp; 16 sp; 15 sp; 12 ep; 12 gp; 13 sp; 22 cp; 12 gp; 5 ep

Room #19
North Entry

Archway

West Entry

Archway

South Entry

Archway

→   Leads to room #146, inhabited by Dao and 4 x Earth Elemental

Empty 
Room #20
North Entry

Archway

→   Leads to room #193

West Entry

Archway

→   Leads to room #75

South Entry

Archway

→   Leads to room #161

Room Features

A magical mosaic on the north wall can be used to scry upon any known individual within the dungeon, and a simple fireplace sits against the east wall

Room #21
West Entry

Archway

South Entry

Archway

→   Leads to room #26, inhabited by 4 x Soul Monger

Monster

Aboleth (cr 10, mm 13) and 11 x Kuo-toa (cr 1/4, mm 199); easy, 6450 xp


Treasure: 130 ep, 70 gp; 13 cp; 17 sp; 18 cp; 18 sp; 15 sp; 9 gp; 17 cp; 20 sp; 19 cp; 16 cp; 14 ep

Room #22
East Entry

Archway

→   Leads to room #14

South Entry

Archway

Room Features

A tapestry of vile acts hangs from the east wall, and a stack of crates filled with rocks stands against the north wall

Monster

Dire Troll (cr 13, motm 246, mtf 243) and 2 x Troll (cr 5, mm 291); easy, 13600 xp


Treasure: 1200 gp, 50 pp; 160 sp, 70 gp; 90 gp

Room #23
West Entry

Archway

→   Leads to room #8

East Entry

Archway

→   Leads to room #136

South Entry

Archway

Room Features

Someone has scrawled "Trespassers will be flayed alive" in blood on the north wall, and chanting can be faintly heard near the north wall

Room #24
South Entry #1

Archway

→   Leads to room #166, inhabited by Spirit Troll and 2 x Troll

South Entry #2

Archway

Hidden Treasure

Hidden (DC 15 to find) Trapped and Unlocked Iron Chest (60 hp)

Contact Poison: DC 15 to find, DC 10 to disable; affects each creature which touches the trigger, DC 11 save or take 4d10 damage


9000 gp, 1800 pp, a dragon horn rod engraved with spirals (750 gp), a jet salt cellar set with black sapphire and jacinth (750 gp), a moonstone puzzle box set with black sapphire and jacinth (750 gp), Spell Scroll (Move Earth) (very rare, dmg 200), Spell Scroll (True Seeing) (very rare, dmg 200), Potion of Invisibility (very rare, dmg 188), Potion of Vitality (very rare, dmg 188)

Room #25
North Entry

Archway

West Entry

Archway

Room Features

A ruined siege weapon sits in the north-west corner of the room, and someone has scrawled a fell symbol on the south wall

Monster

Balhannoth (cr 11, motm 55, mtf 118) and 15 x Gibbering Mouther (cr 2, mm 157); medium, 13950 xp


Treasure: 1100 gp, 20 pp; 6 gp; 16 gp; 15 sp; 13 sp; 16 gp; 19 cp; 20 cp; 19 sp; 25 cp; 14 gp; 8 sp; 4 pp; 10 ep; 5 gp; 10 gp

Room #26
North Entry

Archway

→   Leads to room #21, inhabited by Aboleth and 11 x Kuo-toa

East Entry

Archway

Room Features

Part of the north wall has collapsed into the room, and a pile of rotten rope lies in the center of the room

Monster

4 x Soul Monger (cr 11, motm 214, mtf 226); medium, 28800 xp


Treasure: 2000 sp, 600 gp; 700 gp, 110 pp; 700 gp, 10 pp; 1500 sp, 600 gp

Room #27
North Entry

Archway

West Entry

Archway

→   Leads to room #180, inhabited by Mind Flayer Arcanist and 11 x Intellect Devourer

East Entry

Archway

→   Leads to room #132

South Entry

Archway

Room Features

A shallow pit lies in the north side of the room, and several adventurer corpses are scattered throughout the room

Room #28
West Entry

Archway

South Entry

Archway

→   Leads to room #133, inhabited by Alkilith and 5 x Dybbuk

Room Features

Several square holes are cut into the north and south walls, and someone has scrawled a crude drawing of a nymph on the west wall

Monster

15 x Orc Red Fang of Shargaas (cr 3, vgm 185); medium, 10500 xp


Treasure: 18 cp; 16 sp; 19 cp; 9 gp; 7 sp; 11 gp; 18 cp; 14 gp; 12 cp; 13 gp; 17 gp; 15 cp; 22 sp; 12 cp; 5 pp

Room #29
West Entry

Archway

East Entry

Archway

Empty 
Room #30
East Entry

Archway

South Entry

Archway

→   Leads to room #160

Room Features

Someone has scrawled "The Fellowship of the Crimson Wyvern killed a blue dragon here" on the north wall, and several pieces of spoiled meat are scattered throughout the room

Monster

6 x Spawn of Kyuss (cr 5, motm 225, vgm 192); easy, 10800 xp


Treasure: 70 gp, 15 pp; 110 ep, 70 gp; 1000 cp, 40 ep; 1300 cp, 20 ep; 240 sp, 50 gp; 190 sp, 80 gp

Room #31
North Entry

Archway

→   Leads to room #50, inhabited by Kuo-toa Archpriest and 15 x Kuo-toa Whip

West Entry

Archway

→   Leads to room #197

Empty 
Room #32
West Entry

Archway

South Entry

Archway

Monster

Balhannoth (cr 11, motm 55, mtf 118) and 11 x Gibbering Mouther (cr 2, mm 157); medium, 12150 xp


Treasure: 600 gp, 50 pp; 12 gp; 12 gp; 8 sp; 20 cp; 15 sp; 16 sp; 24 cp; 15 gp; 11 sp; 15 sp; 8 sp

Room #33
West Entry

Archway

→   Leads to room #84, inhabited by Fomorian and 7 x Troll

East Entry

Archway

South Entry

Archway

Empty 
Room #34
East Entry #1

Archway

East Entry #2

Archway

Room Features

A wooden ladder rests against the west wall, and someone has scrawled "Bend the pin to reset the trap" on the west wall

Monster

Duergar Mind Master (cr 2, motm 108, mtf 189) and 14 x Duergar Stone Guard (cr 2, motm 110, mtf 191); easy, 6750 xp


Treasure: 16 sp; 14 sp; 11 gp; 18 cp; 17 cp; 19 cp; 14 sp; 21 cp; 16 gp; 13 gp; 19 cp; 12 sp; 20 cp; 16 gp; 13 cp

Room #35
North Entry

Archway

Room Features

A cube of solid stone stands in the east side of the room, and mournful weeping can be heard in the east side of the room

Room #36
West Entry

Archway

→   Leads to room #161

South Entry

Archway

Monster

9 x Hobgoblin (cr 1/2, mm 186) and 9 x Cave Fisher (cr 3, motm 73, vgm 130); easy, 7200 xp


Treasure: 10 gp; 22 cp; 9 ep; 7 gp; 14 ep; 4 ep; 15 gp; 2 pp; 16 cp; 14 cp; 10 sp; 11 gp; 15 sp; 15 sp; 16 sp; 11 sp; 13 sp; 6 ep

Hidden Treasure

Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)


12000 gp, 2200 pp, 2 x diamond (500 gp), alexandrite (500 gp), 5 x black pearl (500 gp), blue spinel (500 gp), 3 x peridot (500 gp), 2 x topaz (500 gp), Spell Scroll (Feather Fall) (common, dmg 200), Cloak of the Manta Ray (uncommon, dmg 159)

Room #37
West Entry #1

Archway

West Entry #2

Archway

East Entry

Archway

→   Leads to room #170

Room Features

A creaking sound fills the room, and a sundered shield lies in the south-east corner of the room

Monster

Quaggoth Thonot (cr 3, mm 256) and 12 x Quaggoth (cr 2, mm 256); easy, 6100 xp


Treasure: 15 cp; 20 cp; 4 gp; 13 sp; 10 ep; 9 gp; 21 cp; 14 cp; 15 sp; 8 gp; 20 cp; 13 gp; 8 sp

Room #38
North Entry

Archway

→   Leads to room #85

West Entry

Archway

South Entry

Archway

Room Features

Someone has scrawled an incomplete drawing of a dragon on the east wall, and a pierced breastplate lies in the east side of the room

Room #39
West Entry

Archway

→   Leads to room #64

Monster

Young Red Shadow Dragon (cr 13, mm 85) and 10 x Shadow (cr 1/2, mm 269); easy, 11000 xp


Treasure: 200 ep, 400 gp; 20 cp; 14 sp; 13 gp; 3 ep; 4 gp; 5 gp; 10 sp; 22 cp; 10 gp; 6 sp

Room #40
North Entry

Archway

→   Leads to room #116

South Entry #1

Archway

→   Leads to room #82, inhabited by 6 x Roper

South Entry #2

Archway

→   Leads to room #194, inhabited by 14 x Yuan-ti Broodguard and 1 x Yuan-ti Malison

Room Features

A chute descends from the room into a magical cyst below, and a mural of ancient mythology covers the ceiling

Trap

Bolter Turret: DC 10 to find, DC 10 to disable; initiative +4, 3 attacks per round, +5 to hit against one target, 4d10 piercing damage

Room #41
West Entry

Archway

→   Leads to room #153, inhabited by Choldrith and 15 x Cave Fisher

East Entry

Archway

South Entry

Archway

Room Features

A wooden ladder rests against the north wall, and several pieces of broken glass are scattered throughout the room

Monster

Neogi Master (cr 4, motm 192, vgm 180) and 11 x Neogi (cr 3, motm 192, vgm 180); easy, 8800 xp


Treasure: 9 ep; 8 ep; 17 cp; 12 sp; 12 ep; 13 cp; 12 sp; 12 gp; 22 sp; 20 cp; 8 ep; 5 pp

Room #42
North Entry

Archway

→   Leads to room #106

West Entry

Archway

Room Features

Someone has scrawled "Explosive runes" in draconic script on the south wall, and a pile of bent copper coins lies in the south-east corner of the room

Monster

7 x Chitine (cr 1/2, motm 75, vgm 131) and 11 x Cave Fisher (cr 3, motm 73, vgm 130); easy, 8400 xp


Treasure: 10 gp; 9 ep; 15 sp; 14 sp; 20 cp; 20 cp; 23 cp; 13 ep; 14 sp; 12 sp; 3 pp; 25 cp; 8 gp; 15 cp; 9 gp; 20 cp; 9 gp; 15 gp

Room #43
North Entry #1

Archway

North Entry #2

Archway

South Entry

Archway

Room Features

A chute descends from the room into a plundered tomb below, and spirals of green stones cover the floor

Monster

6 x Duergar Xarrorn (cr 2, motm 111, mtf 193) and 12 x Duergar (cr 1, mm 122); easy, 5100 xp


Treasure: 14 sp; 17 gp; 1 pp; 5 gp; 13 ep; 12 gp; 15 sp; 17 cp; 16 sp; 16 sp; 17 cp; 12 gp; 20 sp; 19 sp; 9 ep; 17 cp; 11 gp; 8 gp

Room #44
North Entry

Archway

West Entry

Archway

→   Leads to room #15, inhabited by 15 x Mimic

East Entry

Archway

Empty 
Room #45
North Entry

Archway

→   Leads to room #61, inhabited by 15 x Adult Kruthik

East Entry

Archway

Monster

Drow House Captain (cr 9, motm 101, mtf 184) and 5 x Drow Elite Warrior (cr 5, mm 128); easy, 14000 xp


Treasure: 180 gp; 110 ep, 80 gp; 250 sp, 80 gp; 130 ep, 80 gp; 250 sp, 50 gp; 220 sp, 50 gp

Room #46
East Entry

Archway

South Entry

Archway

Monster

Grick Alpha (cr 7, mm 173) and 10 x Grick (cr 2, mm 173); easy, 7400 xp


Treasure: 240 sp, 30 gp; 15 sp; 15 cp; 19 cp; 11 sp; 1 pp; 17 sp; 9 gp; 10 gp; 9 gp; 12 ep

Room #47
North Entry

Archway

South Entry

Archway

→   Leads to room #71

Room Features

A magical idol in the north-west corner of the room grants greater wisdom (for one hour) to whomever sacrifices a gemstone upon it, and a stone dais sits in the north-east corner of the room

Monster

2 x Duergar Despot (cr 12, motm 107, mtf 188) and 4 x Duergar Stone Guard (cr 2, motm 110, mtf 191); easy, 18600 xp


Treasure: 1100 gp, 70 pp; 700 gp, 50 pp; 14 ep; 17 sp; 9 cp; 14 sp

Trap

Magic Missle Turret: DC 15 to find, DC 15 to disable; initiative +4, 1 attack per round, 4d10 force damage

Room #48
East Entry

Archway

→   Leads to room #140, inhabited by Neogi Master and 12 x Umber Hulk

South Entry

Archway

Room Features

A rope ascends to a catwalk hanging between the north and south walls, and someone has scrawled "Duli died here" on the north wall

Monster

6 x Duergar Hammerer (cr 2, motm 112, mtf 188) and 11 x Duergar (cr 1, mm 122); easy, 4900 xp


Treasure: 18 cp; 16 sp; 20 cp; 6 ep; 16 gp; 12 gp; 18 sp; 8 sp; 7 gp; 16 cp; 7 ep; 8 ep; 11 ep; 18 sp; 20 sp; 9 ep; 20 cp

Room #49
North Entry

Archway

Room Features

A chute falls into the room from above, and a tapestry of ghoulish carnage hangs from the east wall

Room #50
North Entry

Archway

East Entry

Archway

South Entry

Archway

→   Leads to room #31

Room Features

A mural of geometric patterns covers the ceiling, and burning torches in iron sconces line the south and west walls

Monster

Kuo-toa Archpriest (cr 6, mm 200) and 15 x Kuo-toa Whip (cr 1, mm 200); easy, 5300 xp


Treasure: 1500 cp, 50 ep; 14 ep; 20 cp; 11 gp; 11 sp; 16 sp; 9 gp; 14 sp; 6 gp; 16 cp; 18 ep; 16 cp; 16 sp; 5 gp; 13 sp; 4 gp

Room #51
North Entry

Archway

East Entry

Archway

→   Leads to room #162

Room Features

A briny odor fills the room, and a pile of rotten leather lies in the north-east corner of the room

Monster

Drow Arachnomancer (cr 13, motm 99, mtf 182) and 8 x Quaggoth (cr 2, mm 256); easy, 13600 xp


Treasure: 1100 gp, 60 pp; 4 gp; 11 sp; 24 cp; 7 gp; 16 cp; 21 cp; 13 sp; 8 ep

Room #52
North Entry

Archway

→   Leads to room #113

East Entry

Archway

→   Leads to room #164, inhabited by Vampiric Mist and 5 x Vampire Spawn

Empty 
Room #53
West Entry

Archway

South Entry

Archway

→   Leads to room #202

Room Features

A narrow pit covered by iron bars lies in the south side of the room, and a rusted axe lies in the south-east corner of the room

Room #54
North Entry

Archway

West Entry

Archway

→   Leads to room #18, inhabited by Balhannoth and 14 x Gibbering Mouther

South Entry

Archway

→   Leads to room #143

Monster

Quaggoth Thonot (cr 3, mm 256) and 12 x Quaggoth (cr 2, mm 256); easy, 6100 xp


Treasure: 12 gp; 22 cp; 2 pp; 20 cp; 18 cp; 17 sp; 17 cp; 11 gp; 12 cp; 11 gp; 20 cp; 19 cp; 17 sp

Trap

Earthquake Trap: DC 10 to find, DC 15 to disable; affects all targets within a 40 ft. square area, DC 12 save or take 10d10 damage and be knocked prone

Room #55
North Entry

Archway

South Entry

Archway

Empty 
Room #56
South Entry

Archway

Room Features

Part of the east wall has collapsed into the room, and several wax blobs are scattered throughout the room

Room #57
West Entry

Archway

→   Leads to room #176, inhabited by 7 x Young Kruthik and 19 x Adult Kruthik

East Entry

Archway

Room Features

A wooden platform hangs over a deep pit in the south-west corner of the room, and a pile of rotten apples lies in the north-east corner of the room

Room #58
West Entry

Archway

Empty 
Room #59
South Entry

Archway

Empty 
Room #60
West Entry

Archway

South Entry

Archway

Trap

Flamethrower Turret: DC 15 to find, DC 10 to disable; initiative +4, 1 attack per round, affects all targets within a 20 ft. cone, DC 14 save or take 10d10 fire damage

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)


18000 gp, 1300 pp, a gilded wooden cup engraved with elven script (250 gp), a lacquered wooden comb engraved with noble imagery (250 gp), a lacquered wooden orb engraved with elven script (250 gp), a marble bust (of a cat) adorned with coral (250 gp), +3 Weapon (shortbow) (very rare, dmg 213)

Room #61
North Entry

Archway

South Entry

Archway

→   Leads to room #45, inhabited by Drow House Captain and 5 x Drow Elite Warrior

Room Features

Several square holes are cut into the ceiling and floor, and several adventurer corpses are scattered throughout the room

Monster

15 x Adult Kruthik (cr 2, motm 169, mtf 212); easy, 6750 xp


Treasure: 15 gp; 12 cp; 11 gp; 17 cp; 15 cp; 5 gp; 22 cp; 12 gp; 11 sp; 2 pp; 18 sp; 5 pp; 3 pp; 21 sp; 13 gp

Room #62
West Entry

Archway

South Entry

Archway

Room Features

A narrow ledge runs along the north and west walls, and the floor is covered with broken glass

Trap

Symbol of Petrification: DC 15 to find, DC 15 to disable; affects all targets within 10 ft., DC 11 save or become paralyzed for 1d4 rounds, while paralyzed save again each round or become petrified

Room #63
North Entry

Archway

East Entry

Archway

→   Leads to room #184

South Entry

Archway

→   Leads to room #111, inhabited by Dao and 2 x Earth Elemental

Room Features

Several iron cages are scattered throughout the room, and a shallow pool of water lies in the south-west corner of the room

Monster

15 x Neogi (cr 3, motm 192, vgm 180); medium, 10500 xp


Treasure: 20 sp; 22 sp; 17 cp; 7 gp; 14 sp; 7 sp; 8 gp; 14 sp; 19 cp; 9 gp; 17 cp; 14 sp; 16 cp; 13 sp; 15 sp

Room #64
East Entry

Archway

→   Leads to room #39, inhabited by Young Red Shadow Dragon and 10 x Shadow

South Entry

Archway

Trap

Spiked Chain Flail: DC 15 to find, DC 10 to disable; initiative +4, 1 attack per round, +7 to hit against all targets within 10 ft., 10d10 bludgeoning damage and knocked prone

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


12000 gp, 2500 pp, 3 x black pearl (500 gp), 3 x diamond (500 gp), 2 x aquamarine (500 gp), peridot (500 gp), topaz (500 gp), Spell Scroll (Animal Shapes) (very rare, dmg 200)

Room #65
North Entry #1

Archway

North Entry #2

Archway

→   Leads to room #76, inhabited by Beholder and 4 x Cloaker

West Entry

Archway

South Entry

Archway

→   Leads to room #182, inhabited by Aboleth and 10 x Kuo-toa Archpriest

Monster

Mind Flayer Arcanist (cr 8, mm 222) and 8 x Intellect Devourer (cr 2, mm 191); easy, 7500 xp


Treasure: 2000 cp, 40 ep; 12 gp; 16 cp; 10 sp; 4 ep; 19 cp; 8 sp; 16 sp; 21 cp

Room #66
North Entry

Archway

South Entry

Archway

Monster

9 x Hobgoblin (cr 1/2, mm 186) and 9 x Cave Fisher (cr 3, motm 73, vgm 130); easy, 7200 xp


Treasure: 5 pp; 12 gp; 10 gp; 14 gp; 14 gp; 2 pp; 15 gp; 15 sp; 17 sp; 20 cp; 16 gp; 8 gp; 11 sp; 15 sp; 19 sp; 14 sp; 15 cp; 16 sp

Room #67
South Entry

Archway

Room Features

Someone has scrawled "Narder Okell died here" in blood on the south wall, and several candles are scattered throughout the room

Monster

6 x Drow Mage (cr 7, mm 129) and 14 x Quaggoth (cr 2, mm 256); deadly, 23700 xp


Treasure: 16000 gp, 2500 pp, 3 x black pearl (500 gp), 7 x diamond (500 gp), 2 x aquamarine (500 gp), 2 x peridot (500 gp), topaz (500 gp), Broom of Flying (uncommon, dmg 156), Figurine of Wondrous Power (bronze griffon) (rare, dmg 169)

Room #68
North Entry

Archway

→   Leads to room #142

East Entry

Archway

Room Features

Someone has scrawled "The curse can never be broken" on the south wall, and a sundered helm lies in the center of the room

Room #69
North Entry

Archway

→   Leads to room #130

East Entry

Archway

→   Leads to room #18, inhabited by Balhannoth and 14 x Gibbering Mouther

South Entry

Archway

Room Features

Several square holes are cut into the ceiling and floor, and several corroded iron spikes are scattered throughout the room

Room #70
North Entry

Archway

→   Leads to room #166, inhabited by Spirit Troll and 2 x Troll

West Entry

Archway

East Entry

Archway

South Entry

Archway

→   Leads to room #128

Room Features

A circle of tall stones stands in the south side of the room, and a warped door lies in the south-west corner of the room

Room #71
North Entry

Archway

→   Leads to room #47, inhabited by 2 x Duergar Despot and 4 x Duergar Stone Guard

South Entry

Archway

→   Leads to room #152

Empty 
Room #72
East Entry #1

Archway

East Entry #2

Archway

Empty 
Room #73
South Entry #1

Archway

South Entry #2

Archway

Room Features

Someone has scrawled "In the Dominion of Coins, when the Black Ferret is chained and song becomes silence, the Shadow Empress shall be murdered" on the west wall, and a shallow pool of blood lies in the south-east corner of the room

Room #74
North Entry

Archway

West Entry

Archway

Empty 
Room #75
West Entry

Archway

East Entry

Archway

→   Leads to room #20

South Entry

Archway

Empty 
Room #76
East Entry

Archway

South Entry #1

Archway

→   Leads to room #65, inhabited by Mind Flayer Arcanist and 8 x Intellect Devourer

South Entry #2

Archway

Monster

Beholder (cr 13, mm 28) and 4 x Cloaker (cr 8, mm 41); medium, 25600 xp


Treasure: 1000 gp, 80 pp; 1300 cp, 30 ep; 1800 cp, 30 ep; 160 gp; 210 sp, 100 gp

Room #77
North Entry #1

Archway

North Entry #2

Archway

West Entry

Archway

East Entry

Archway

Room Features

Skeletons hang from chains and manacles against the south and west walls, and several sundered shields are scattered throughout the room

Room #78
North Entry

Archway

→   Leads to room #203, inhabited by Drow Arachnomancer and 12 x Drow

West Entry

Archway

East Entry

Archway

→   Leads to room #7

South Entry

Archway

Room Features

A sour odor fills the north-east corner of the room, and several sundered shields are scattered throughout the room

Room #79
North Entry

Archway

West Entry

Archway

East Entry

Archway

→   Leads to room #109, inhabited by Aboleth and 6 x Kuo-toa Archpriest

Room Features

A magical shrine of a god of thieves in the south-east corner of the room grants the ability to speak with elementals to whomever sacrifices a gemstone upon it, and someone has scrawled "Braffin's Legion looted this place" on the south wall

Monster

15 x Orog (cr 2, mm 247); easy, 6750 xp


Treasure: 20 sp; 11 gp; 17 cp; 10 ep; 13 sp; 19 cp; 10 gp; 15 cp; 13 cp; 9 gp; 14 cp; 17 cp; 10 sp; 21 cp; 13 ep

Room #80
North Entry

Archway

West Entry

Archway

Empty 
Room #81
West Entry #1

Archway

→   Leads to room #172

West Entry #2

Archway

South Entry

Archway

Room Features

Patches of mushrooms grow in the west side of the room, and a crushed helm lies in the south side of the room

Room #82
North Entry

Archway

→   Leads to room #40

West Entry

Archway

→   Leads to room #152

Room Features

A magical statue in the center of the room answers questions with lies and falsehoods, and someone has scrawled "Sharpen thy sword and ready thy shield" in blood on the west wall

Monster

6 x Roper (cr 5, mm 261); easy, 10800 xp


Treasure: 1600 cp, 40 ep; 1400 cp, 20 ep; 150 ep, 30 gp; 230 gp; 180 sp, 70 gp; 1100 cp, 50 ep

Room #83
West Entry

Archway

South Entry

Archway

Empty 
Room #84
East Entry

Archway

→   Leads to room #33

South Entry

Archway

Room Features

A tapestry of a god of plants hangs from the west wall, and someone has scrawled "The Circle of the Sapphire Coin killed a green dragon here" on the south wall

Monster

Fomorian (cr 8, mm 136) and 7 x Troll (cr 5, mm 291); medium, 16500 xp


Treasure: 2100 cp, 20 ep; 220 sp, 50 gp; 230 sp, 60 gp; 130 gp; 1400 cp, 40 ep; 60 ep, 80 gp; 180 sp, 80 gp; 1500 cp, 50 ep

Room #85
North Entry

Archway

South Entry

Archway

→   Leads to room #38

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)


16000 gp, 1800 pp, 5 x agate (1000 gp), jacinth (1000 gp), 2 x blue sapphire (1000 gp), 2 x emerald (1000 gp), fire opal (1000 gp), star ruby (1000 gp), 2 x star sapphire (1000 gp), Spell Scroll (Mirage Arcane) (very rare, dmg 200), Potion of Supreme Healing (very rare, dmg 187)

Room #86
West Entry

Archway

South Entry #1

Archway

→   Leads to room #148

South Entry #2

Archway

Room Features

A faded and torn tapestry hangs from the south wall, and a pile of spoiled meat lies in the north-east corner of the room

Monster

Death Tyrant (cr 14, mm 29) and 6 x Ogre Zombie (cr 2, mm 316); easy, 14200 xp


Treasure: 800 gp, 60 pp; 17 sp; 8 sp; 12 sp; 15 sp; 14 gp; 8 sp

Room #87
North Entry

Archway

West Entry

Archway

→   Leads to room #106

Empty 
Room #88
West Entry

Archway

East Entry

Archway

Empty 
Room #89
East Entry

Archway

Room Features

Someone has scrawled "You cannot kill it with magic" in draconic script on the west wall, and the ceiling is covered with scorch marks

Trap

Concealed Pit with Spikes: DC 10 to find, DC 10 to disable; affects all targets entering a 10 ft. square area, DC 16 save or take 18d10 damage

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)


15000 gp, 1700 pp, black pearl (500 gp), diamond (500 gp), alexandrite (500 gp), 3 x aquamarine (500 gp), 2 x blue spinel (500 gp), 2 x peridot (500 gp), topaz (500 gp), Potion of Clairvoyance (rare, dmg 187), Sending Stones (uncommon, dmg 199), Scroll of Protection (fiends) (rare, dmg 199)

Room #90
East Entry

Archway

Room Features

Several alcoves are cut into the north and south walls, and someone has scrawled "For the glory of Sala the Adamant" in orcish runes on the east wall

Room #91
North Entry

Archway

→   Leads to room #136

East Entry

Archway

Room Features

Someone has scrawled "It's a trap" in draconic script on the east wall, and a putrid odor fills the south-east corner of the room

Monster

Kruthik Hive Lord (cr 5, motm 169, mtf 212) and 15 x Adult Kruthik (cr 2, motm 169, mtf 212); easy, 8550 xp


Treasure: 180 sp, 50 gp; 15 sp; 14 cp; 16 cp; 20 sp; 14 sp; 8 sp; 14 sp; 15 gp; 18 sp; 19 cp; 6 gp; 8 gp; 21 cp; 10 gp; 9 cp

Room #92
North Entry

Archway

East Entry

Archway

→   Leads to room #152

Room Features

A stair ascends to a balcony hanging from the north wall, and someone has scrawled "This is not a secret door" on the west wall

Room #93
West Entry

Archway

→   Leads to room #124, inhabited by Duergar Mind Master and 14 x Duergar Stone Guard

East Entry

Archway

Trap

Rune of Fear: DC 10 to find, DC 15 to disable; affects all targets within 10 ft., DC 10 save or become frightened for 1d4 rounds

Room #94
North Entry

Archway

East Entry #1

Archway

East Entry #2

Archway

Monster

5 x Duergar Despot (cr 12, motm 107, mtf 188) and 11 x Duergar (cr 1, mm 122); deadly, 44200 xp


Treasure: 12000 gp, 1700 pp, 3 x agate (1000 gp), black opal (1000 gp), blue sapphire (1000 gp), 2 x emerald (1000 gp), 2 x star sapphire (1000 gp)

Room #95
North Entry #1

Archway

→   Leads to room #97, inhabited by 8 x Meazel and 1 x Gray Render

North Entry #2

Archway

Room Features

Part of the west wall has collapsed into the room, and someone has scrawled a monstrous face on the east wall

Room #96
South Entry

Archway

Room Features

An iron sarcophagus sits in the north side of the room, and a pile of trash lies in the south-east corner of the room

Monster

14 x Choldrith (cr 3, motm 77, vgm 132); easy, 9800 xp


Treasure: 10 gp; 12 gp; 8 gp; 8 ep; 7 gp; 19 cp; 6 gp; 8 sp; 5 pp; 15 sp; 13 cp; 15 sp; 11 sp; 17 sp

Room #97
North Entry

Archway

→   Leads to room #121

East Entry

Archway

South Entry

Archway

→   Leads to room #95

Monster

8 x Meazel (cr 1, motm 177, mtf 214) and 1 x Gray Render (cr 12, motm 146, mtf 209); easy, 10000 xp


Treasure: 11 gp; 10 sp; 15 cp; 18 sp; 17 cp; 8 gp; 16 cp; 16 cp; 1200 sp, 100 gp

Room #98
North Entry

Archway

→   Leads to room #200

East Entry

Archway

South Entry

Archway

Monster

Balhannoth (cr 11, motm 55, mtf 118) and 11 x Gibbering Mouther (cr 2, mm 157); medium, 12150 xp


Treasure: 1100 gp, 20 pp; 21 cp; 21 cp; 13 gp; 16 cp; 7 ep; 15 cp; 20 cp; 15 gp; 18 cp; 14 sp; 6 gp

Trap

Symbol of Petrification: DC 15 to find, DC 10 to disable; affects all targets within 10 ft., DC 10 save or become paralyzed for 1d4 rounds, while paralyzed save again each round or become petrified

Room #99
North Entry

Archway

→   Leads to room #103

West Entry

Archway

→   Leads to room #185

East Entry

Archway

→   Leads to room #199, inhabited by Wraith and 14 x Wight

Empty 
Room #100
North Entry #1

Archway

North Entry #2

Archway

West Entry

Archway

→   Leads to room #164, inhabited by Vampiric Mist and 5 x Vampire Spawn

East Entry

Archway

Room Features

A narrow pit covered by iron bars lies in the center of the room, and someone has scrawled "The blue dragon is not a dragon" in blood on the west wall

Monster

Spirit Troll (cr 11, motm 247, mtf 244) and 3 x Troll (cr 5, mm 291); easy, 12600 xp


Treasure: 1200 sp, 300 gp; 1200 cp, 50 ep; 140 gp; 160 gp

Room #101
West Entry #1

Archway

→   Leads to room #194, inhabited by 14 x Yuan-ti Broodguard and 1 x Yuan-ti Malison

West Entry #2

Archway

East Entry

Archway

Room Features

A tile mosaic of a sun god covers the floor, and a bent dagger lies in the east side of the room

Monster

15 x Adult Kruthik (cr 2, motm 169, mtf 212); easy, 6750 xp


Treasure: 13 cp; 22 cp; 3 pp; 7 ep; 22 cp; 12 sp; 15 sp; 3 gp; 10 gp; 9 ep; 11 gp; 12 gp; 12 sp; 17 cp; 13 sp

Trap

Earthquake Trap: DC 15 to find, DC 15 to disable; affects all targets within a 40 ft. square area, DC 12 save or take 10d10 damage and be knocked prone

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


17000 gp, 2500 pp, agate (1000 gp), 3 x diamond (1000 gp), 2 x jacinth (1000 gp), blue sapphire (1000 gp), 2 x emerald (1000 gp), star sapphire (1000 gp), Potion of Speed (very rare, dmg 188), Potion of Supreme Healing (very rare, dmg 187)

Room #102
North Entry

Archway

→   Leads to room #119, inhabited by Drow Inquisitor and 2 x Retriever

West Entry

Archway

Room Features

Someone has scrawled "We've run out of time" on the north wall, and a swarm of crawling insects covers the floor

Room #103
North Entry

Archway

West Entry

Archway

East Entry

Archway

South Entry

Archway

→   Leads to room #99

Room Features

Several square holes are cut into the ceiling and floor, and a briny odor fills the room

Room #104
North Entry

Archway

→   Leads to room #187

South Entry

Archway

Room Features

An altar of evil sits in the north-west corner of the room, and a dagger hilt lies in the south-east corner of the room

Monster

6 x Roper (cr 5, mm 261); easy, 10800 xp


Treasure: 280 sp, 80 gp; 180 gp; 120 gp; 60 gp; 210 sp, 40 gp; 1700 cp, 60 ep

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


10000 gp, 1700 pp, a bloodstone coffer engraved with dwarven runes (250 gp), a fine leather belt sewn with electrum (250 gp), a fine leather coinpurse tooled with noble imagery (250 gp), a fine leather merchant's cap adorned with a feather (250 gp), a malachite orb engraved with arcane runes (250 gp), a steel crown inlaid with ornate gold scrollwork (250 gp), an ivory rod engraved with arcane runes (250 gp), Staff of Frost (very rare, dmg 202)

Room #105
North Entry

Archway

West Entry

Archway

South Entry

Archway

→   Leads to room #110, inhabited by 14 x Mimic

Room Features

A stair ascends to a balcony hanging from the west wall, and a rusted axe lies in the south-west corner of the room

Room #106
East Entry

Archway

→   Leads to room #87

South Entry

Archway

→   Leads to room #42, inhabited by 7 x Chitine and 11 x Cave Fisher

Room Features

A stream of water flows along a channel in the floor, and a sundered axe lies in the east side of the room

Room #107
West Entry

Archway

East Entry

Archway

→   Leads to room #129

Empty 
Room #108
East Entry

Archway

→   Leads to room #197

South Entry

Archway

Monster

Stone Giant Dreamwalker (cr 10, motm 234, vgm 150) and 2 x Stone Giant (cr 7, mm 156); easy, 11700 xp


Treasure: 1700 cp, 30 ep; 1500 cp, 60 ep; 1800 cp, 60 ep

Room #109
West Entry

Archway

→   Leads to room #79, inhabited by 15 x Orog

South Entry

Archway

Room Features

A set of demonic war masks hangs on the west wall, and someone has scrawled "You cannot kill it with magic" in draconic script on the south wall

Monster

Aboleth (cr 10, mm 13) and 6 x Kuo-toa Archpriest (cr 6, mm 200); medium, 19700 xp


Treasure: 1400 cp, 60 ep; 130 ep, 40 gp; 110 gp; 1700 cp, 30 ep; 290 sp, 20 gp; 200 sp, 50 gp; 80 gp, 10 pp

Room #110
North Entry

Archway

→   Leads to room #105

East Entry

Archway

Room Features

A workbench and stone pedestal sit in the north-west corner of the room, and a jingling sound can be heard in the east side of the room

Monster

14 x Mimic (cr 2, mm 220); easy, 6300 xp


Treasure: 12 gp; 13 sp; 4 pp; 23 cp; 12 sp; 17 cp; 13 gp; 17 sp; 15 sp; 16 sp; 2 pp; 17 gp; 14 sp; 16 sp

Room #111
North Entry

Archway

→   Leads to room #63, inhabited by 15 x Neogi

East Entry

Archway

→   Leads to room #196

South Entry

Archway

Room Features

A faded and torn tapestry hangs from the west wall, and several pieces of rotten rope are scattered throughout the room

Monster

Dao (cr 11, mm 143) and 2 x Earth Elemental (cr 5, mm 124); easy, 10800 xp


Treasure: 600 gp, 20 pp; 1700 cp, 60 ep; 230 sp, 70 gp

Room #112
North Entry

Archway

Room Features

A chute falls into the room from above, and someone has scrawled "Lida was here" on the east wall

Room #113
West Entry

Archway

East Entry

Archway

South Entry

Archway

→   Leads to room #52

Room Features

Someone has scrawled "Praise Mole" on the west wall, and moaning fills the room

Room #114
West Entry

Archway

→   Leads to room #201

South Entry

Archway

Room Features

Someone has scrawled "I've forgotten my name" on the west wall, and an unexplained breeze can be felt in the north side of the room

Room #115
North Entry

Archway

East Entry

Archway

Room Features

A stone stair ascends towards the south wall, and a mural of a god of chaos covers the ceiling

Room #116
West Entry

Archway

East Entry

Archway

South Entry

Archway

→   Leads to room #40

Trap

Magic Missle Turret: DC 10 to find, DC 15 to disable; initiative +2, 1 attack per round, 4d10 force damage

Hidden Treasure

Hidden (DC 25 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)


16000 gp, 1900 pp, a belt of woven silk cord (750 gp), a fine leather armor trimmed with squirrel fur (750 gp), a gold ring brooch set with star ruby and star sapphire (750 gp), a jet cup engraved with arcane runes (750 gp), a jet salt cellar engraved with a renowned coat of arms (750 gp), a platinum shield brooch inlaid with a filigree of orichalcum (750 gp), an ornate porcelain figurine (of a god of knowledge) adorned with platinum (750 gp)

Room #117
West Entry

Archway

→   Leads to room #200

East Entry

Archway

Room Features

A metallic odor fills the south-west corner of the room, and several pieces of spoiled meat are scattered throughout the room

Monster

Neogi Master (cr 4, motm 192, vgm 180) and 11 x Neogi (cr 3, motm 192, vgm 180); easy, 8800 xp


Treasure: 15 sp; 19 cp; 22 cp; 16 cp; 12 ep; 8 sp; 14 sp; 20 cp; 15 sp; 14 cp; 14 cp; 19 cp

Room #118
North Entry

Archway

West Entry

Archway

→   Leads to room #190, inhabited by 15 x Orc Red Fang of Shargaas

South Entry

Archway

→   Leads to room #197

Room Features

Someone has scrawled "three, four, ten, two, six, nine" on the east wall, and a pile of rotten bread lies in the north-east corner of the room

Room #119
West Entry

Archway

→   Leads to room #13

South Entry #1

Archway

→   Leads to room #102

South Entry #2

Archway

Room Features

The floor is covered in square tiles, alternating white and black, and a wooden ladder rests against the south wall

Monster

Drow Inquisitor (cr 14, motm 102, mtf 184) and 2 x Retriever (cr 14, motm 209, mtf 222); medium, 34500 xp


Treasure: 1200 gp, 10 pp; 800 gp, 40 pp; 500 gp, 60 pp

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


8000 gp, 1700 pp, 6 x black pearl (500 gp), 2 x diamond (500 gp), alexandrite (500 gp), 2 x aquamarine (500 gp), blue spinel (500 gp), peridot (500 gp), Elixir of Health (rare, dmg 168), Potion of Diminution (rare, dmg 187), Potion of Heroism (rare, dmg 188), Potion of Mind Reading (rare, dmg 188), Potion of Superior Healing (rare, dmg 187), Scroll of Protection (celestials) (rare, dmg 199)

Room #120
North Entry

Archway

East Entry

Archway

Empty 
Room #121
North Entry

Archway

South Entry

Archway

→   Leads to room #97, inhabited by 8 x Meazel and 1 x Gray Render

Room Features

Numerous pillars line the walls, and a rusted iron box lies in the north-east corner of the room

Trap

Falling Cage Trap: DC 10 to find, DC 15 to disable; affects all targets within a 10 ft. square area, DC 11 save or become confined

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


11000 gp, 2300 pp

Room #122
East Entry

Archway

Monster

Rot Troll (cr 9, motm 247, mtf 244) and 3 x Troll (cr 5, mm 291); easy, 10400 xp


Treasure: 1700 cp, 30 ep; 230 sp, 70 gp; 1300 cp, 50 ep; 150 gp

Room #123
North Entry

Archway

West Entry

Archway

East Entry

Archway

Room Features

The south and east walls are covered with mould, and a pile of torn paper lies in the north-east corner of the room

Room #124
East Entry #1

Archway

→   Leads to room #93

East Entry #2

Archway

Room Features

A narrow pit covered by iron bars lies in the west side of the room, and someone has scrawled "Who took my dwarf skull" in orcish runes on the north wall

Monster

Duergar Mind Master (cr 2, motm 108, mtf 189) and 14 x Duergar Stone Guard (cr 2, motm 110, mtf 191); easy, 6750 xp


Treasure: 18 cp; 19 cp; 10 ep; 11 cp; 17 cp; 5 ep; 15 gp; 15 sp; 10 sp; 21 cp; 17 ep; 17 cp; 21 cp; 15 gp; 14 sp

Room #125
West Entry

Archway

South Entry

Archway

Room Features

A fountain engraved with incoherent labyrinths sits in the north side of the room, and the north and west walls are covered with scorch marks

Monster

Beholder (cr 13, mm 28) and 3 x Cloaker (cr 8, mm 41); medium, 21700 xp


Treasure: 11000 gp, 2200 pp

Room #126
West Entry

Archway

East Entry

Archway

South Entry

Archway

Empty 
Room #127
North Entry

Archway

South Entry

Archway

Empty 
Room #128
North Entry

Archway

→   Leads to room #70

West Entry

Archway

→   Leads to room #149

South Entry

Archway

→   Leads to room #175

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)


11000 gp, 1400 pp, a brocade coat threaded with silver (250 gp), a carved wooden staff with electrum studs (250 gp), a copper torc inlaid with a meandros of gold (250 gp), a fine leather coinpurse trimmed with genette (250 gp), an ivory scepter inlaid with a filigree of electrum (250 gp), Manual of Golems (flesh) (very rare, dmg 180), Frost Brand (shortsword) (very rare, dmg 171)

Room #129
North Entry

Archway

West Entry

Archway

→   Leads to room #107

South Entry

Archway

→   Leads to room #144, inhabited by Spectator and 14 x Gibbering Mouther

Room Features

The ceiling is covered with cobwebs, and a pile of blood-soaked clothing lies in the north-east corner of the room

Room #130
West Entry

Archway

South Entry #1

Archway

South Entry #2

Archway

→   Leads to room #69

Room Features

A stone dais sits in the east side of the room, and a mural of a legendary battle covers the ceiling

Room #131
North Entry

Archway

East Entry

Archway

Monster

14 x Choldrith (cr 3, motm 77, vgm 132); easy, 9800 xp


Treasure: 21 cp; 16 sp; 2 pp; 16 gp; 20 cp; 20 sp; 17 sp; 13 sp; 13 cp; 8 ep; 12 sp; 8 gp; 17 cp; 14 sp

Trap

Symbol of Petrification: DC 15 to find, DC 15 to disable; affects all targets within 10 ft., DC 10 save or become paralyzed for 1d4 rounds, while paralyzed save again each round or become petrified

Room #132
West Entry

Archway

→   Leads to room #27

Empty 
Room #133
North Entry #1

Archway

North Entry #2

Archway

→   Leads to room #28, inhabited by 15 x Orc Red Fang of Shargaas

East Entry

Archway

Room Features

A large kiln and coal bin sit in the west side of the room, and several candles are scattered throughout the room

Monster

Alkilith (cr 11, motm 44, mtf 130) and 5 x Dybbuk (cr 4, motm 113, mtf 132); easy, 12700 xp


Treasure: 100 ep, 300 gp; 15 sp; 15 sp; 11 ep; 16 sp; 14 cp

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)


10000 gp, 1800 pp, 2 x black pearl (500 gp), 3 x diamond (500 gp), alexandrite (500 gp), 3 x blue spinel (500 gp), peridot (500 gp)

Room #134
West Entry

Archway

→   Leads to room #148

South Entry

Archway

→   Leads to room #173, inhabited by 15 x Wight

Room Features

Someone has scrawled "Turn rod to reset trap" in orcish runes on the east wall, and a chirping noise fills the room

Monster

Stone Giant Dreamwalker (cr 10, motm 234, vgm 150) and 2 x Stone Giant (cr 7, mm 156); easy, 11700 xp


Treasure: 1500 cp, 30 ep; 170 sp, 70 gp; 240 sp, 40 gp

Room #135
North Entry

Archway

East Entry

Archway

Monster

Devourer (cr 13, motm 93, vgm 138) and 13 x Ghoul (cr 1, mm 148); medium, 12600 xp


Treasure: 900 gp, 90 pp; 12 gp; 9 gp; 1 pp; 25 cp; 11 cp; 20 cp; 14 sp; 12 gp; 13 gp; 5 gp; 12 gp; 19 cp; 12 cp

Room #136
West Entry

Archway

→   Leads to room #23

East Entry

Archway

South Entry

Archway

→   Leads to room #91, inhabited by Kruthik Hive Lord and 15 x Adult Kruthik

Room Features

A narrow pit covered by iron bars lies in the south side of the room, and a tile labyrinth covers the floor

Room #137
East Entry

Archway

→   Leads to room #149

South Entry

Archway

Monster

4 x Duergar Despot (cr 12, motm 107, mtf 188) and 11 x Duergar Stone Guard (cr 2, motm 110, mtf 191); hard, 38550 xp


Treasure: 600 gp, 20 pp; 500 gp, 70 pp; 400 ep, 500 gp; 900 gp, 50 pp; 15 sp; 19 cp; 14 ep; 14 sp; 13 gp; 3 pp; 11 sp; 6 ep; 11 gp; 14 gp; 20 cp

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


8000 gp, 2000 pp, a dragon horn comb set with jacinth and ruby (750 gp), a fine leather coat sewn with electrum (750 gp), a gilded wooden medallion set with a rosette of black sapphire (750 gp), a jet chalice engraved with arcane runes (750 gp), a porcelain jar adorned with platinum and a castle in relief (750 gp), an ivory coffer engraved with an ancient coat of arms (750 gp), 2 x Potion of Healing (common, dmg 187), Dust of Dryness (uncommon, dmg 166), Potion of Hill Giant Strength (uncommon, dmg 187)

Room #138
North Entry #1

Archway

North Entry #2

Archway

Room Features

An overwhelming stench fills the room, and a sundered shield lies in the south side of the room

Room #139
West Entry

Archway

→   Leads to room #143

South Entry

Archway

Room Features

The scent of smoke fills the room, and several torches are scattered throughout the room

Room #140
North Entry

Archway

West Entry

Archway

→   Leads to room #48, inhabited by 6 x Duergar Hammerer and 11 x Duergar

East Entry

Archway

South Entry

Archway

→   Leads to room #159

Room Features

A swarm of crawling insects covers the floor, and a corroded mace lies in the north-west corner of the room

Monster

Neogi Master (cr 4, motm 192, vgm 180) and 12 x Umber Hulk (cr 5, mm 292); hard, 22700 xp


Treasure: 20 cp; 250 sp, 70 gp; 1100 cp, 20 ep; 230 sp, 50 gp; 1300 cp, 30 ep; 250 sp, 60 gp; 1900 cp, 10 ep; 170 gp; 120 ep, 80 gp; 30 gp, 16 pp; 180 gp; 100 gp; 170 sp, 90 gp

Room #141
East Entry

Archway

South Entry

Archway

Room Features

A toppled statue lies in the east side of the room, and a cold spot can be felt in the south-west corner of the room

Monster

Quaggoth Thonot (cr 3, mm 256) and 14 x Quaggoth (cr 2, mm 256); easy, 7000 xp


Treasure: 20 sp; 13 sp; 5 ep; 19 sp; 10 sp; 15 cp; 3 pp; 12 cp; 13 sp; 22 cp; 24 cp; 8 ep; 24 cp; 20 cp; 8 ep

Room #142
South Entry #1

Archway

South Entry #2

Archway

→   Leads to room #68

Room Features

A ladder ascends to a catwalk hanging between the north and south walls, and a ruined siege weapon sits in the center of the room

Room #143
North Entry

Archway

→   Leads to room #54, inhabited by Quaggoth Thonot and 12 x Quaggoth

East Entry

Archway

→   Leads to room #139

Room Features

A stone dais sits in the south side of the room, and several pieces of torn paper are scattered throughout the room

Room #144
North Entry

Archway

→   Leads to room #129

East Entry

Archway

Room Features

Several alcoves are cut into the east and west walls, and someone has scrawled "Upon the solstice in the Year of Illusions, when the light comes to lifeless eyes and the Elven Blade is broken, the Citadel of Mist shall be destroyed" on the north wall

Monster

Spectator (cr 3, mm 30) and 14 x Gibbering Mouther (cr 2, mm 157); easy, 7000 xp


Treasure: 8 cp; 11 gp; 15 cp; 10 sp; 12 cp; 15 gp; 8 gp; 15 sp; 20 sp; 4 pp; 12 sp; 15 sp; 19 cp; 12 cp; 23 cp

Room #145
East Entry

Archway

South Entry

Archway

Monster

Balhannoth (cr 11, motm 55, mtf 118) and 6 x Gibbering Mouther (cr 2, mm 157); easy, 9900 xp


Treasure: 2100 sp, 200 gp; 17 cp; 10 gp; 17 sp; 17 sp; 12 gp; 9 sp

Room #146
North Entry #1

Archway

→   Leads to room #19

North Entry #2

Archway

East Entry

Archway

Room Features

A magical mosaic on the north wall depicts the gruesome death of whomever views it, and a tile labyrinth covers the floor

Monster

Dao (cr 11, mm 143) and 4 x Earth Elemental (cr 5, mm 124); easy, 14400 xp


Treasure: 1100 sp, 400 gp; 1500 cp, 30 ep; 190 gp; 250 sp, 50 gp; 180 gp

Room #147
West Entry

Archway

→   Leads to room #189, inhabited by Alkilith and 14 x Dybbuk

Room Features

A toppled statue lies in the south side of the room, and the sound of dripping water fills the room

Monster

Spectator (cr 3, mm 30) and 12 x Nothic (cr 2, mm 236); easy, 6100 xp


Treasure: 18 cp; 8 gp; 12 sp; 4 pp; 15 sp; 20 cp; 14 gp; 15 sp; 4 gp; 13 sp; 2 pp; 11 gp; 12 gp

Room #148
North Entry

Archway

→   Leads to room #86, inhabited by Death Tyrant and 6 x Ogre Zombie

East Entry

Archway

→   Leads to room #134, inhabited by Stone Giant Dreamwalker and 2 x Stone Giant

South Entry

Archway

Room Features

A forge and anvil sit in the west side of the room, and several pieces of rotting wood are scattered throughout the room

Room #149
North Entry

Archway

→   Leads to room #174

West Entry

Archway

→   Leads to room #137, inhabited by 4 x Duergar Despot and 11 x Duergar Stone Guard

East Entry

Archway

→   Leads to room #128

South Entry

Archway

→   Leads to room #181

Room Features

An altar of evil sits in the south-east corner of the room, and a rusted amulet lies in the north-west corner of the room

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


11000 gp, 1900 pp, 4 x diamond (1000 gp), jacinth (1000 gp), black opal (1000 gp), emerald (1000 gp), opal (1000 gp), 3 x star ruby (1000 gp), 3 x star sapphire (1000 gp), yellow sapphire (1000 gp), +3 Armor (plate) (legendary, dmg 152)

Room #150
West Entry

Archway

Room Features

A sloped pit lined with iron spikes lies in the center of the room, and a stone dais and throne sits in the north-east corner of the room

Monster

13 x Orog (cr 2, mm 247) and 1 x Ettin (cr 4, mm 132); easy, 6950 xp


Treasure: 13 cp; 5 pp; 17 sp; 16 cp; 9 gp; 14 gp; 22 sp; 17 sp; 14 sp; 15 cp; 13 sp; 20 cp; 14 gp; 11 gp

Room #151
West Entry

Archway

Monster

12 x Wight (cr 3, mm 300); easy, 8400 xp


Treasure: 16 sp; 17 cp; 20 cp; 15 cp; 18 cp; 17 cp; 7 gp; 18 sp; 3 pp; 9 sp; 16 gp; 14 sp

Room #152
North Entry

Archway

→   Leads to room #71

West Entry

Archway

→   Leads to room #92

East Entry

Archway

→   Leads to room #82, inhabited by 6 x Roper

South Entry

Archway

Room Features

A cube of solid stone stands in the north-east corner of the room, and several corroded iron spikes are scattered throughout the room

Room #153
North Entry

Archway

West Entry

Archway

→   Leads to room #158, inhabited by Froghemoth and 15 x Bullywug

East Entry

Archway

→   Leads to room #41, inhabited by Neogi Master and 11 x Neogi

Room Features

A tile labyrinth covers the floor, and someone has scrawled "It's a trap" in draconic script on the east wall

Monster

Choldrith (cr 3, motm 77, vgm 132) and 15 x Cave Fisher (cr 3, motm 73, vgm 130); medium, 11200 xp


Treasure: 20 cp; 13 sp; 13 sp; 1 pp; 20 cp; 14 sp; 12 gp; 17 cp; 14 sp; 21 cp; 17 sp; 21 sp; 12 sp; 18 cp; 5 gp; 7 gp

Trap

Symbol of Petrification: DC 10 to find, DC 15 to disable; affects all targets within 10 ft., DC 10 save or become paralyzed for 1d4 rounds, while paralyzed save again each round or become petrified

Room #154
North Entry

Archway

West Entry

Archway

Room Features

A narrow shaft descends from the room into a plundered tomb below, and an iron brazier and crude bookcase sit in the center of the room

Room #155
North Entry

Archway

West Entry

Archway

East Entry

Archway

Room Features

Several square holes are cut into the west wall, and the scent of urine fills the east side of the room

Room #156
West Entry

Archway

South Entry

Archway

→   Leads to room #15, inhabited by 15 x Mimic

Room Features

Someone has scrawled "Upon the Twilight of Flames, in the Jungle of Incantations, the Temple of Storms shall be destroyed" on the west wall, and a clanking sound can be heard in the north-east corner of the room

Room #157
West Entry

Archway

South Entry

Archway

Empty 
Room #158
North Entry

Archway

East Entry

Archway

→   Leads to room #153, inhabited by Choldrith and 15 x Cave Fisher

South Entry

Archway

→   Leads to room #184

Room Features

Numerous pillars line the south wall, and various torture devices are scattered throughout the room

Monster

Froghemoth (cr 10, motm 130, vgm 145) and 15 x Bullywug (cr 1/4, mm 35); easy, 6650 xp


Treasure: 120 sp, 70 gp; 8 sp; 9 ep; 13 cp; 15 cp; 6 ep; 13 sp; 13 sp; 13 sp; 18 cp; 11 sp; 18 gp; 15 sp; 13 cp; 3 pp; 6 gp

Trap

Heavy Chain Flail: DC 10 to find, DC 15 to disable; initiative +2, 1 attack per round, +12 to hit against all targets within 5 ft., 18d10 bludgeoning damage and knocked prone

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


13000 gp, 1500 pp, agate (1000 gp), diamond (1000 gp), jacinth (1000 gp), blue sapphire (1000 gp), emerald (1000 gp), 2 x fire opal (1000 gp), 3 x opal (1000 gp), star ruby (1000 gp), star sapphire (1000 gp), yellow sapphire (1000 gp), Scarab of Protection (legendary, dmg 199)

Room #159
North Entry #1

Archway

North Entry #2

Archway

→   Leads to room #140, inhabited by Neogi Master and 12 x Umber Hulk

West Entry

Archway

Empty 
Room #160
North Entry

Archway

→   Leads to room #30, inhabited by 6 x Spawn of Kyuss

West Entry #1

Archway

West Entry #2

Archway

Room Features

An iron chandelier hangs from the ceiling in the south-east corner of the room, and several empty flasks are scattered throughout the room

Trap

Acid Turret: DC 15 to find, DC 15 to disable; initiative +1, 1 attack per round, affects all targets within a 20 ft. cone, DC 13 save or take 4d10 acid damage for 1d4 rounds

Room #161
North Entry

Archway

→   Leads to room #20

East Entry

Archway

→   Leads to room #36, inhabited by 9 x Hobgoblin and 9 x Cave Fisher

South Entry

Archway

Room Features

Someone has scrawled "The Order of the Gray Dragon looted this place" on the east wall, and several rotten apples are scattered throughout the room

Room #162
West Entry

Archway

→   Leads to room #51, inhabited by Drow Arachnomancer and 8 x Quaggoth

East Entry

Archway

Room Features

Someone has scrawled "You cannot kill it with wizardry" in blood on the west wall, and a ruined gauntlet lies in the south side of the room

Room #163
West Entry

Archway

East Entry

Archway

Empty 
Room #164
West Entry

Archway

→   Leads to room #52

East Entry #1

Archway

East Entry #2

Archway

→   Leads to room #100, inhabited by Spirit Troll and 3 x Troll

Room Features

Burning torches in iron sconces line the south wall, and several sundered shields are scattered throughout the room

Monster

Vampiric Mist (cr 3, motm 250, mtf 246) and 5 x Vampire Spawn (cr 5, mm 298); easy, 9700 xp


Treasure: 13 gp; 1300 cp, 50 ep; 100 gp; 140 sp, 40 gp; 100 gp; 110 gp

Room #165
North Entry

Archway

West Entry

Archway

→   Leads to room #9

East Entry

Archway

Monster

Ulitharid (cr 9, motm 249, vgm 175) and 7 x Mind Flayer (cr 7, mm 222); hard, 25300 xp


Treasure: 1400 cp, 60 ep; 60 ep, 40 gp; 200 sp, 60 gp; 1500 cp, 30 ep; 120 ep, 100 gp; 120 gp; 1000 cp, 10 ep; 180 sp, 100 gp

Room #166
North Entry

Archway

→   Leads to room #24

West Entry

Archway

→   Leads to room #14

South Entry

Archway

→   Leads to room #70

Room Features

The floor is covered in square tiles, alternating white and black, and a fountain decorated with five water-breathing dragon heads sits in the south-east corner of the room

Monster

Spirit Troll (cr 11, motm 247, mtf 244) and 2 x Troll (cr 5, mm 291); easy, 10800 xp


Treasure: 800 gp, 40 pp; 150 gp; 1500 cp, 40 ep

Room #167
North Entry

Archway

East Entry

Archway

South Entry

Archway

Room Features

Skeletons hang from chains and manacles against the north and south walls, and someone has scrawled "Look to the right" on the south wall

Monster

Alhoon (cr 10, motm 43, vgm 172) and 10 x Shadow Mastiff (cr 2, motm 215, vgm 190); easy, 10400 xp


Treasure: 250 sp, 60 gp; 15 sp; 23 cp; 9 gp; 20 cp; 16 sp; 9 gp; 11 ep; 8 gp; 13 sp; 16 sp

Room #168
North Entry #1

Archway

North Entry #2

Archway

Room Features

A balcony hangs from the east wall, and a set of demonic war masks hangs on the south wall

Monster

12 x Duergar Stone Guard (cr 2, motm 110, mtf 191) and 1 x Adult Oblex (cr 5, motm 198, mtf 218); easy, 7200 xp


Treasure: 16 sp; 20 cp; 18 sp; 15 cp; 1 pp; 19 cp; 12 gp; 8 gp; 7 gp; 9 gp; 4 pp; 17 cp; 600 cp, 60 ep

Room #169
West Entry

Archway

South Entry

Archway

Room Features

A tile mosaic of vile acts covers the floor, and knocking can be heard in the south-west corner of the room

Monster

Rot Troll (cr 9, motm 247, mtf 244) and 3 x Troll (cr 5, mm 291); easy, 10400 xp


Treasure: 1500 cp, 40 ep; 1700 cp, 10 ep; 1700 cp, 60 ep; 900 cp, 10 ep

Room #170
West Entry

Archway

→   Leads to room #37, inhabited by Quaggoth Thonot and 12 x Quaggoth

South Entry

Archway

Room Features

A group of demonic faces have been carved into the east wall, and several empty flasks are scattered throughout the room

Room #171
North Entry

Archway

→   Leads to room #15, inhabited by 15 x Mimic

East Entry

Archway

South Entry

Archway

Room Features

A narrow ledge runs along the south and west walls, and someone has scrawled "You cannot kill it with wizardry" in draconic script on the east wall

Monster

Spirit Troll (cr 11, motm 247, mtf 244) and 6 x Troll (cr 5, mm 291); easy, 18000 xp


Treasure: 500 gp, 60 pp; 1000 cp, 10 ep; 1400 cp, 60 ep; 90 gp; 800 cp, 20 ep; 1100 cp, 10 ep; 1600 cp, 10 ep

Room #172
West Entry

Archway

East Entry

Archway

→   Leads to room #81

Room Features

Several square holes are cut into the ceiling and floor, and a pile of rotting wood lies in the south side of the room

Room #173
North Entry

Archway

→   Leads to room #134, inhabited by Stone Giant Dreamwalker and 2 x Stone Giant

East Entry

Archway

→   Leads to room #186, inhabited by Young Red Shadow Dragon and 13 x Darkmantle

South Entry

Archway

Monster

15 x Wight (cr 3, mm 300); medium, 10500 xp


Treasure: 11 ep; 10 gp; 10 gp; 10 gp; 21 sp; 15 gp; 14 sp; 15 sp; 19 cp; 7 gp; 7 gp; 5 gp; 11 ep; 15 sp; 11 sp

Room #174
North Entry

Archway

East Entry

Archway

South Entry

Archway

→   Leads to room #149

Empty 
Room #175
North Entry

Archway

→   Leads to room #128

West Entry #1

Archway

West Entry #2

Archway

→   Leads to room #181

East Entry

Archway

South Entry

Archway

Room Features

The room has a high domed ceiling, and someone has scrawled "Don't lose your head" on the south wall

Room #176
East Entry

Archway

→   Leads to room #57

South Entry

Archway

→   Leads to room #183

Monster

7 x Young Kruthik (cr 1/8, motm 168, mtf 211) and 19 x Adult Kruthik (cr 2, motm 169, mtf 212); easy, 8725 xp


Treasure: 26 cp; 6 gp; 13 sp; 12 sp; 21 cp; 19 sp; 18 cp; 11 cp; 20 sp; 15 cp; 14 cp; 17 sp; 12 gp; 15 sp; 3 pp; 6 pp; 16 cp; 12 sp; 9 gp; 17 cp; 23 cp; 6 gp; 15 cp; 15 sp; 25 cp; 16 cp

Room #177
East Entry

Archway

Monster

Choldrith (cr 3, motm 77, vgm 132) and 12 x Cave Fisher (cr 3, motm 73, vgm 130); easy, 9100 xp


Treasure: 12 gp; 14 cp; 18 cp; 11 gp; 14 ep; 11 gp; 8 gp; 12 gp; 15 cp; 14 sp; 15 cp; 21 cp; 9 gp

Room #178
West Entry

Archway

South Entry

Archway

→   Leads to room #180, inhabited by Mind Flayer Arcanist and 11 x Intellect Devourer

Empty 
Room #179
West Entry

Archway

South Entry #1

Archway

South Entry #2

Archway

→   Leads to room #191

Room Features

A ladder ascends to a catwalk hanging between the north and south walls, and the scent of urine fills the room

Monster

Death Tyrant (cr 14, mm 29) and 5 x Ogre Zombie (cr 2, mm 316); easy, 13750 xp


Treasure: 1600 sp, 400 gp; 13 sp; 21 cp; 17 cp; 15 cp; 13 cp

Room #180
North Entry

Archway

→   Leads to room #178

West Entry #1

Archway

West Entry #2

Archway

East Entry

Archway

→   Leads to room #27

Room Features

The scent of smoke fills the center of the room, and a pile of spoiled meat lies in the south-east corner of the room

Monster

Mind Flayer Arcanist (cr 8, mm 222) and 11 x Intellect Devourer (cr 2, mm 191); easy, 8850 xp


Treasure: 120 gp; 19 cp; 10 gp; 13 ep; 6 gp; 12 ep; 10 sp; 16 cp; 19 cp; 7 gp; 13 gp; 8 sp

Room #181
North Entry

Archway

→   Leads to room #149

West Entry

Archway

East Entry

Archway

→   Leads to room #175

Empty 
Room #182
North Entry

Archway

→   Leads to room #65, inhabited by Mind Flayer Arcanist and 8 x Intellect Devourer

East Entry

Archway

Monster

Aboleth (cr 10, mm 13) and 10 x Kuo-toa Archpriest (cr 6, mm 200); hard, 28900 xp


Treasure: 80 gp; 170 sp, 80 gp; 1700 cp, 30 ep; 100 gp, 13 pp; 170 gp; 80 gp, 9 pp; 180 gp; 1700 cp, 60 ep; 120 gp; 170 sp, 30 gp; 110 gp

Room #183
North Entry

Archway

→   Leads to room #176, inhabited by 7 x Young Kruthik and 19 x Adult Kruthik

East Entry

Archway

Room Features

A stream of water flows along a channel in the floor, and a pile of rotten apples lies in the south-west corner of the room

Room #184
North Entry

Archway

→   Leads to room #158, inhabited by Froghemoth and 15 x Bullywug

West Entry

Archway

→   Leads to room #63, inhabited by 15 x Neogi

East Entry

Archway

Room Features

A well lies in the center of the room, and someone has scrawled "For the glory of the Goblin King" in goblin runes on the north wall

Room #185
East Entry

Archway

→   Leads to room #99

Room Features

A toppled statue lies in the center of the room, and several candles are scattered throughout the room

Room #186
West Entry

Archway

→   Leads to room #173, inhabited by 15 x Wight

South Entry

Archway

Room Features

Numerous pillars line the north and south walls, and a pile of blood-soaked clothing lies in the south side of the room

Monster

Young Red Shadow Dragon (cr 13, mm 85) and 13 x Darkmantle (cr 1/2, mm 46); easy, 11300 xp


Treasure: 500 gp, 60 pp; 16 gp; 18 cp; 23 cp; 10 gp; 10 sp; 19 cp; 10 sp; 17 gp; 10 gp; 14 sp; 11 gp; 13 gp; 15 cp

Trap

Acid Turret: DC 15 to find, DC 10 to disable; initiative +1, 1 attack per round, affects all targets within a 20 ft. cone, DC 15 save or take 4d10 acid damage for 1d4 rounds

Hidden Treasure

Hidden (DC 15 to find) Trapped and Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)

Contact Poison: DC 15 to find, DC 10 to disable; affects each creature which touches the trigger, DC 14 save or take 10d10 damage


10000 gp, 2000 pp, a fine steel plate inlaid with platinum (750 gp), a gilded wooden medallion engraved with mythical creatures (750 gp), a pair of drake hide shoes tooled with a renowned coat of arms (750 gp), a porcelain amphora (750 gp), Potion of Longevity (very rare, dmg 188), Potion of Speed (very rare, dmg 188)

Room #187
West Entry

Archway

South Entry

Archway

→   Leads to room #104, inhabited by 6 x Roper

Room Features

A magical statue in the south side of the room answers questions with insults, and a faded and torn tapestry hangs from the south wall

Room #188
North Entry

Archway

East Entry

Archway

Trap

Lightning Turret: DC 15 to find, DC 15 to disable; initiative +4, 1 attack per round, affects all targets in a 40 ft. line, DC 15 save or take 10d10 lightning damage

Hidden Treasure

Hidden (DC 20 to find) Trapped and Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)

Electrified Lock: DC 15 to find, DC 15 to disable; affects each creature which touches the lock, DC 13 save or take 10d10 lightning damage


11000 gp, 1600 pp, agate (1000 gp), 3 x diamond (1000 gp), 2 x blue sapphire (1000 gp), 3 x star ruby (1000 gp), yellow sapphire (1000 gp), +2 Ammunition (20 sling bullets) (rare, dmg 150), Potion of Invulnerability (rare, dmg 188), Potion of Stone Giant Strength (rare, dmg 187)

Room #189
West Entry

Archway

East Entry

Archway

→   Leads to room #147, inhabited by Spectator and 12 x Nothic

Monster

Alkilith (cr 11, motm 44, mtf 130) and 14 x Dybbuk (cr 4, motm 113, mtf 132); hard, 22600 xp


Treasure: 16000 gp, 1200 pp, 2 x black pearl (500 gp), 4 x alexandrite (500 gp), aquamarine (500 gp), 2 x blue spinel (500 gp), peridot (500 gp), topaz (500 gp), 2 x Potion of Superior Healing (rare, dmg 187), Scroll of Protection (fiends) (rare, dmg 199)

Trap

Freeze Ray Trap: DC 10 to find, DC 15 to disable; one target, DC 13 save or take 10d10 cold damage and become restrained for 1d4 rounds

Room #190
East Entry #1

Archway

East Entry #2

Archway

→   Leads to room #118

South Entry

Archway

Room Features

Several alcoves are cut into the north and south walls, and someone has scrawled "No, I said it had eleven eyes" on the south wall

Monster

15 x Orc Red Fang of Shargaas (cr 3, vgm 185); medium, 10500 xp


Treasure: 11 sp; 8 gp; 10 cp; 15 gp; 14 sp; 18 cp; 20 cp; 16 sp; 15 sp; 10 ep; 9 ep; 7 ep; 21 cp; 12 gp; 8 gp

Room #191
North Entry

Archway

→   Leads to room #179, inhabited by Death Tyrant and 5 x Ogre Zombie

South Entry

Archway

→   Leads to room #6, inhabited by 4 x Drow Shadowblade and 1 x Elder Oblex

Room Features

Skeletons hang from chains and manacles against the north and east walls, and a pile of rotten fruit lies in the east side of the room

Trap

Poisoned Guillotine Blade: DC 15 to find, DC 10 to disable; +6 to hit against one target, 10d10 slashing/poison damage

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)


12000 gp, 1600 pp, a dragon horn shield brooch engraved with a labyrinth (750 gp), a dragon horn shield brooch set with a single flawless black sapphire (750 gp), a fine porcelain jar gilded and painted with mythical creatures (750 gp), a lacquered wooden orb inlaid with ornate gold scrollwork (750 gp), a lacquered wooden plate engraved with a labyrinth (750 gp), an amber cup engraved with mythical creatures (750 gp), an ivory chalice inlaid with a meandros of orichalcum (750 gp), Spell Scroll (Greater Invisibility) (rare, dmg 200), Oil of Etherealness (rare, dmg 183), Potion of Mind Reading (rare, dmg 188), 3 x Potion of Superior Healing (rare, dmg 187)

Room #192
South Entry

Archway

→   Leads to room #200

Empty 
Room #193
North Entry

Archway

South Entry #1

Archway

→   Leads to room #20

South Entry #2

Archway

Empty 
Room #194
North Entry

Archway

→   Leads to room #40

East Entry #1

Archway

East Entry #2

Archway

→   Leads to room #101, inhabited by 15 x Adult Kruthik

Monster

14 x Yuan-ti Broodguard (cr 2, motm 273, vgm 203) and 1 x Yuan-ti Malison (cr 3, mm 309); easy, 7000 xp


Treasure: 17 cp; 15 sp; 10 ep; 9 sp; 14 sp; 8 gp; 12 sp; 15 cp; 10 gp; 4 pp; 13 cp; 16 cp; 15 sp; 8 gp; 14 sp

Room #195
West Entry

Archway

East Entry

Archway

Empty 
Room #196
North Entry

Archway

West Entry

Archway

→   Leads to room #111, inhabited by Dao and 2 x Earth Elemental

Room Features

A narrow ledge runs along the north and west walls, and someone has scrawled "Run away!" on the north wall

Room #197
North Entry

Archway

→   Leads to room #118

West Entry

Archway

→   Leads to room #108, inhabited by Stone Giant Dreamwalker and 2 x Stone Giant

East Entry

Archway

→   Leads to room #31

Room Features

The floor is covered in square tiles, alternating white and black, and someone has scrawled "We've run out of torches" on the south wall

Room #198
North Entry

Archway

Room Features

Someone has scrawled "Arthur fell here, his luck ran out before his arrows" on the west wall, and a charred club lies in the south-east corner of the room

Monster

Ulitharid (cr 9, motm 249, vgm 175) and 9 x Mind Flayer (cr 7, mm 222); hard, 31100 xp


Treasure: 1600 cp, 30 ep; 100 gp; 140 gp; 180 sp, 110 gp; 240 sp, 60 gp; 210 sp, 30 gp; 150 sp, 70 gp; 150 gp; 230 sp, 90 gp; 1300 cp, 20 ep

Room #199
North Entry #1

Archway

North Entry #2

Archway

West Entry

Archway

→   Leads to room #99

South Entry

Archway

Monster

Wraith (cr 5, mm 302) and 14 x Wight (cr 3, mm 300); medium, 11600 xp


Treasure: 70 gp; 18 cp; 18 cp; 16 cp; 12 cp; 15 sp; 7 ep; 12 gp; 23 cp; 11 gp; 12 ep; 13 ep; 12 ep; 15 gp; 6 pp

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


18000 gp, 2500 pp, a bloodstone chalice inlaid with platinum (250 gp), a copper censer inlaid with gold (250 gp), a dragon horn medallion set with fire opal (250 gp), a pair of fine leather boots tooled with arcane runes (250 gp), a silk tapestry embroidered with silver (250 gp), a velvet merchant's cap threaded with platinum (250 gp), +2 Ammunition (20 crossbow bolts) (rare, dmg 150), Spell Scroll (Death Ward) (rare, dmg 200), Potion of Diminution (rare, dmg 187), Potion of Heroism (rare, dmg 188), Potion of Stone Giant Strength (rare, dmg 187)

Room #200
North Entry

Archway

→   Leads to room #192

West Entry

Archway

East Entry

Archway

→   Leads to room #117, inhabited by Neogi Master and 11 x Neogi

South Entry

Archway

→   Leads to room #98, inhabited by Balhannoth and 11 x Gibbering Mouther

Room Features

A group of demonic faces have been carved into the west wall, and someone has scrawled an incomplete drawing of a dragon on the south wall

Room #201
North Entry

Archway

East Entry #1

Archway

→   Leads to room #114

East Entry #2

Archway

Room Features

A briny odor fills the south-west corner of the room, and several pieces of rotting wood are scattered throughout the room

Room #202
North Entry

Archway

→   Leads to room #53

East Entry

Archway

South Entry

Archway

Room Features

Someone has scrawled a crude drawing of an orc on the north wall, and a pile of corroded iron spikes lies in the east side of the room

Room #203
North Entry

Archway

West Entry

Archway

East Entry

Archway

South Entry

Archway

→   Leads to room #78

Room Features

A set of demonic war masks hangs on the north wall, and flickering motes of shadow fill the south side of the room

Monster

Drow Arachnomancer (cr 13, motm 99, mtf 182) and 12 x Drow (cr 1/4, mm 128); easy, 10600 xp


Treasure: 800 gp, 10 pp; 15 cp; 7 ep; 10 gp; 15 ep; 14 gp; 18 cp; 19 sp; 17 sp; 22 cp; 13 cp; 11 ep; 7 gp

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